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Saturday, 23rd July, 2016, 02:26 PM #1101
Gallant (Lvl 3)
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- Sep 2015
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- Herndon, VA
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- 200
ø Block pdegan2814
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Sunday, 24th July, 2016, 06:07 AM
#1102

Gallant (Lvl 3)


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- Sep 2002
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- Location: Location:
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- 1,699
ø Block andargor
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It is by will alone I set my die in motion.
It is by gaming that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning.
It is by will alone I set my die in motion.
Shameless Plug from an Old-Timer:
A Walk Down Memory Lane - 38 years of Gaming
Sunday, 24th July, 2016, 02:07 PM
#1103

Cutpurse (Lvl 5)


- Join Date
- Dec 2014
- Posts
- 400
ø Block morepurplemorebetter
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Thank you for reporting this omission, I totally forgot to add that as an option when adding the Reference Sheet. It is fixed in the new version!
Thus it is time for some fixes that have come to light in the new versions, as explained below:
MPMB's Character Record Sheet v11.95 (24 July 2016) has the following changelog:
- Added a way to denote that armor gives disadvantage to stealth (see checkbox with “Mods” enabled);
- Fixed an issue with class features not appearing in the right spot when multiclassing and adding a subclass via automation;
- Fixed and issue with the Moon Druid’s wild shape not showing up correctly when adding the druid circle via the subclass selection pop-up dialogue;
- Fixed an issue with adding a subclass via automation when not using the PHB class’ name;
- Fixed an issue with adding homebrew class/subclass where the regex and class name don’t match;
- Fixed some minor graphics in the Printer Friendly version;
- Fixed a bug where Speak with Animals was not recognized as a Bard spell (thanks emailer for reporting);
- Added the reference sheet as an option in the print dialogue (thanks pdegan2814 for reporting).
MPMB's Complete Spell Sheets per Class v11.95 (24 July 2016) has the following changelog:
- Fixed a bug where Speak with Animals was not recognized as a Bard spell
Monday, 25th July, 2016, 02:58 AM
#1104

Gallant (Lvl 3)

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- Sep 2015
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- Herndon, VA
- Posts
- 200
ø Block pdegan2814
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Monday, 25th July, 2016, 05:37 PM
#1105

Acolyte (Lvl 2)

- Join Date
- Oct 2015
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- jerry247
- Posts
- 82
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Any chance we can get the all in onespellsheetdownloadback andfor the DM's guild version as well?
also, would you rather paypal or dmsguild for donations?
Last edited by jerry247; Monday, 25th July, 2016 at 06:29 PM.
Monday, 25th July, 2016, 08:13 PM
#1106

Cutpurse (Lvl 5)


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- Dec 2014
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- 400
ø Block morepurplemorebetter
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Hi jerry247,
I expect you are referring to the older version of the complete spell sheets per class, which contained all classes in one file. Those sheets were generated using the Excel Spell Sheet Generator and were not form-fillable, interactive, or high quality in the graphical sense.
The newer versions, with a separate file per class, are based on The Character Record Sheet, allowing for all the above mentioned features because it uses the JavaScript from the character sheet. The only downside to this is that the spell sheets can't be combined into a single PDF because that would cause conflicts with the field names and codes.
For example, with the new spell sheets you can change the color on the fly, while the old ones had fixed color schemes. Also, the new sheets have all most images as vector where the old sheets had them at medium resolution raster images.
So in short, you can't get the all-in-one spell sheets back without losing a lot of functionality and I'm not planning on going back in functionality and looks.
As for donations, I love the fact that donations via DMsguild propel the sheets to a better ranking, but WotC takes 50% of the donation. Whereas PayPal takes a fixed rate of donations (about € 0.65, depending on how much and where from you are donating). Also, I have no way of getting into contact with people who donated via DMsguild, because that is an anonymous system, so I can't send you a link to the bonus versions.
In short, either donation is very welcome and of you do decide to donate: thank you very much!
Cheers,
MPMB
Monday, 25th July, 2016, 10:06 PM
#1107

Acolyte (Lvl 2)

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- Oct 2015
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- jerry247
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Don't get all excited it was only a buck! ;-) yes I was referring to that one, only because I'm lazy and don't want to click 9 times on the same page, hehe. Thanks for all the effort you put into this, I could probably manage something similar, but it would not function for anyone but me and would not look nearly as nice!
Tuesday, 26th July, 2016, 12:01 PM
#1108

Myrmidon (Lvl 10)




- Join Date
- Sep 2014
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- Peasedown St John
- Posts
- 916
ø Block Yunru
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I haven't explored with others, but the Tiefling variants are currently a "pick one", rather than as presented in the book.
More specifically, Feral should be seperate from the other options as it doesn't replace Infernal Legacy.
Tuesday, 26th July, 2016, 05:11 PM
#1109

Cutpurse (Lvl 5)


- Join Date
- Dec 2014
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- 400
ø Block morepurplemorebetter
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It is indeed the Feral option for Tiefling that is not by-the-book. The rest are mutually exclusive, so they work as they should. The reason the Feral variant works the same as the rest is because the code doesn't allow for anything to act like another type of option. This is intentional because the Feral variant is literally the only one of its kind and I don't find it with the effort of rewriting a lot of my code just for this singular option.
As with everything with this sheet, you can edit the text fields and calculations to your own choosing.
Hope this explains it!
Tuesday, 26th July, 2016, 05:18 PM
#1110

Myrmidon (Lvl 10)




- Join Date
- Sep 2014
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- Peasedown St John
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- 916
ø Block Yunru
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Yup, much obvious now.
I'd already just manually altered the racial stats (what a helpful feature btw) when I was generating them, so it's not a big issue.
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